Things to fix...and add!
The project being in Beta now, there are obviously some problems to be addressed...
1: Firstly, there is the Interface that I have to make a lil(kind of a lot actually) better to look at.
2: Then there are the ergonomics; text and and button placement to make it easier to understand what's going on, and enable the player to actually concentrate on beating that floor.
3: Also, the algorithm used to generate the levels is pretty flawed right now...currently, the levels go harder as you go up the floors, but it gets significantly easier every 10 floor...I don't know if I should keep it XD, it can be a feature lol. I'll have to check feedbacks about the difficulty.
4: Powerups!! I'll add them once I muster the courage to modify my spaghetti code...maybe I should clean things up first
5: There are some glitches with the sound... I honestly have no idea right now, I added them pretty hastily before publishing, I will fix them as I go on with the project and get more knowledge from the Godot documentation.
6: Action 6 is kind of expensive for nothing currently, Maybe I'll bump its damage to 120%, or something similar which would make it more valuable.
There are definitely more issues, but these are the most...blatant ones. XD.
More updates soon! Hopefully ^^.
-Rohan, The dude that made this game.
Get CL-DungeonsV2.0
CL-DungeonsV2.0
command line style monster fighting game thing. it's kinda hard. XD
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